Drag x Drive Proves the Switch 2’s Mouse Mode Controls Are Fantastic

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Nintendo’s next summer title — and one of the few new games for the Switch 2 soon after its June launch — is the multiplayer wheelchair basketball game, Drag x Drive. It uses the console’s new Joy-Con mouse controls to simulate moving the wheels of your chair (or vehicle, as it’s referred to in-game) while playing short three-on-three matches. While it does take some getting used to, it shows off how well this new input mode works and harkens back to an era of motion-controlled gaming made popular on Nintendo’s Wii. 

Playing Drag x Drive is unique, reflecting the Switch 2 new tech. You detach each Joy-Con 2 controller from the system, place the sensors face down on a surface (which can range from a table to even your legs), and slide the controllers forward and backward to move the wheels respectively. I actually found it more comfortable on my wrists to use the controllers positioned a little wider on my thighs instead of straight up and down on a table. 

Learning to play has a steep curve, and I found my shoulders getting tired quickly as the game kept reminding me that longer strokes would move my character faster on the court. For anyone who experienced Tennis Elbow back when WiiSports came out, Drag x Drive’s bodily wear-and-tear will be familiar. 

A screenshot of a player holding a ball up in their hand to aim a shot at a basket.

Screenshot by Sean Booker/CNET

The mouse’s controls are good — better than I expected, in fact. They feel snappy, and I was able to pull off some higher-level maneuvers when I got used to it. And as you move, you can feel a subtle vibration in each hand to help you dial in how much force you’re inputting. Moving the controllers at different speeds will adjust the turning radius. Braking (by pressing the R or L buttons) can be done independently of each wheel to further your control. There are even tricks you can pull off by using breaking and lifting the controllers in specific combinations, which the game points out will help you perform more advanced blocks and interceptions. 

Controls are the big novelty of Drag x Drive and take time to get used to, though the court and game modes offer their own unique challenges. 

Read more: I Played Donkey Kong Bananza. It’s the Switch 2’s Killer Ape

A screenshot showing the player ahead of a scrum of other teammates and opposing players.

Screenshot by Sean Booker/CNET

Moderately deep mechanics for a $20 game

The primary mode is a 3-minute three-on-three game that’s reminiscent of Rocket League (without the jetpacks). There’s an indicator always pointing toward the oversized ball. Rolling into it will pick it up. If you’re going fast enough (represented by a flashing light on your back) and crashing into someone head-on will knock it loose. And if you raise one of the joy-cons off the surface, you will lift the ball, flicking your wrist will make a shot. 

Since the court is kind of a skateboard-style bowl, you can even roll up into the air from the sides and shoot or dunk from above. These trick shots will award players with more granular points, for example, an aerial shot might award you 2.3 instead of the standard two you’d see in typical basketball. But you can still land a three-pointer from outside the boundary, but you’ll have to be lined up real well while the other five players aren’t slamming into you.

Defense also works just like you’d expect, with positioning playing the most important role. Pressing the R and L buttons together will pass the ball to a teammate. If an opponent is in the way, they can intercept. This is key since I witnessed many teams pass a ball way down the court to an isolated player while we tried to race after them to stop the shot. Like every sport, you’ll want to spread out and cover someone instead of clumping all together around the ball, like most new players often do.

A screenshot of a victory screen showing final stats for the player's team and opponents.

Screenshot by Sean Booker/CNET

While Drag x Drive curiously doesn’t refer to anything as a wheelchair (or even highlight the awesome and inclusive sport of wheelchair basketball), it’s really wonderful to see this representation. The characters can also be swapped out for one of three unit types: defense, forward or guard, all with different speed and power stats. From there, you can customise your character’s outfit and gear, with more to unlock as you play. 

Outside of the online play, there are also nine different bot difficulties you can take on, so the game is playable in single player. There are also several minigames stationed around the hub area. These include a timed race and a rebound mode where you need to chase after a bouncing ball in the hub before time runs out. They’re pretty short and not all that interesting, but they will reward you with medals to unlock gear. There are also some obstacles positioned around to play with. One example is a giant jump rope that you can bunny hop over. 

There isn’t a typical career or story campaign to work through — the main draw is the one core multiplayer mode. Considering the low $20 entry price, I wouldn’t expect anything super in-depth, making this more of a unique application of the Switch 2 Joy-Cons’ mouse mode than a long-lasting play experience. 

Drag x Drive is a shallow experience, but the skill ceiling has a lot of potential. Its low entry price makes it an easy recommendation, even if you’re just interested in trying out the new mouse controls that the Switch 2 offers. If Nintendo chooses to support the game with more content in the future, I would love to see limited-time events and more game modes get added, building on the bones of one of the most unique sports games to come out in years. 

Drag x Drive comes out on Switch 2 on Thursday. 

Watch this: I Attended the Public Nintendo Switch 2 Experience

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